Little Combat Over, Big Combat Begin
Check it out, we're blogging in blog 2.0 or something! The label for this post is HELL YES.
Okay, let's see. Just got into the office, sipping coffee, looking at combat actions. *sip*
Theo, no, it's cool. 2 gps is fine for horse crunk. It's enough to put out the mini-Cerebus.
Thak and KT, okay, you guys build the world's first flush toilet. In fact, I'm gonna add that to the label below. Well done. Everyone gains 50 xp for being part of this revolution in sanitation technology. Huygens levels, gains 2 hp, takes 'Dapper' as his NWP.
Back to it.
Thak, yikes, you kill that midget good. If you want him subdued, you can have that too I think, you took that NWP, right?
Dag, okay great. Thren is up.
Goodberries as a free action. Uh, right. Votes? What do y'all think about that?
Anyway. Our brave heroes, having slain the three small fellows, quickly take stock of the situation. You might have captives, but before you can interrogate them, the combat starts up anew! Coming through the door are three... no, four more opponents ready to do battle.
Two of them are very tall, very pale- almost bone white, and dressed in brown burlap robes. They seem to be those Dustmen you observed several days ago carting off bodies from the factory fight. Each of them carries an extremely sharp straightrazor, the kind used for shaving very close.
The other one, or two- is a set of Siamese twins! A boy and a girl, joined at the hip. They are casting! Protected by the Dustmen, they get two spells off right away. Mage spells from the sound of it, Threnody... But that's the last you hear as two magic missiles pummel you for 7, dropping you back down to -2!
The Dustmen are silent, but the girl says "Not for you, this place. You shan't have come here.
Do something. Dustmen are AC:6. Twins are AC:2 for missile fire and can't be reached by melee right now.
Labels: combat, dustmen, flush toilet, goodberry, HELL YES, twin mages