5.26.2007
  Threnody
Are we up to round 7? Hunh. Wow. Okay - I think I've got three rounds of catch-up to do:

Round 5: BR 2 and 3. Shit.

Round 6: BR 10 and 11. Two hits, for (BR 1 and 3) 8 points damage.

Round 7: BR 19 and 20.

A pattern has emerged!

Anyway. BR 4 and 3, for 16 points damage.

Yup. How's this thing looking? I continue to pump it full of arrows until one of my companions gets too low - and then give them a betterberry and keep shooting.

Here are two more rounds: BR 10 and 14, BR 1 and 2, 7points.

BR 9 and 15, BR 5 and 3, 12 points.
 
5.25.2007
  A Long Snake, A Long Combat
KT, including your WIS bonus, here are the number of spells you get each day:

1) 6
2) 6
3) 4
4) 1

That's a lot, wow. Anyway, here are some good 4th level spells. Remember that you have to pre-memorize them... you can't just cast on the fly:
Call Woodland Beings, Cure SRSLY Wounds, Dispel Magic, Hold Plant, Plant Door, Produce Fire, Protection from Lightning, Speak with Plants. You might want to bookmark this post or cut-n-paste it into your char sheet or something.

...

Anyway, damage done. Dag, sorry, good effort, it's weird but Snake Charm has no effect. And did you really pre-memorize it before today? Huh. In any case, you're up, and then the Anacondabear takes you down.

Az: CON 6/14, hp 0/15
Dag: -2/36 hp
Theo: CON 2/10, hp -1/18


That's three unconscious PCs. Thren and KT, it's up to you.

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  KT
Naga please....you don't really think that will work do you?

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  Dag
okay... in Round 7, after my brief stint into the unconcious, I cast Snake Charm. According to the DMG, the spell will be effective against "any ophidian or ophinianoid monster such as naga and couatl."

Enormous Owl attacks:
C - BR 15 for 4
C - BR 9 misses
B - BR 18 for 5

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  KT
I heal Dag for 7. Don't I get some 4th level heal spells? Like Cure MOderate or something?

Spider bot goes buck wyld with a 11 and 13 for 7(x2) and 8(x2), heysus, that bot is vicious.
 
  Theodore Koppel
My last stab.... BR:19!

For 1 point! Glory!!!!
 
  Dag
ah crap.
 
5.24.2007
  R7 Baby
Az, CON 14, okay.

Dag, you get to go before the Anaconda drops you to 0. However, CLWing yourself for 3 hp is an interesting tactic.

Thren, Az, and Dag's owl, damage done.

The anaconda s-s-strikes again... You get lucky Dag, it gets one C in for 4. You're at -1 and dropping.

Az: CON 7/14, hp 5/15
Dag: -1/36 hp
Theo: CON 3/10, hp 1/18

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  Theodore Koppel


















I'm dying!!!

Stab, stab! BRs:4,3. WTF?!!

AAAHHHHH!!!
 
  Threnody
Two rounds? Why, certainly.

BR 12 and 19 - two hits. BR 2 and 5, for 11 points of damage.

Then BR 10 and 10, for two more hits. BR 1 and 3, for 8 points damage.

Yup - that's 19 points in two rounds. I'll take questions from the audience now?

"Yes - Ms. Threnody - I appreciate your magic, but I was wondering exactly what 'it' is, and how one goes about doing 'it'?"

Well, allow me to refer you to the lines above. For I believe that stands as a model for the 'it' of which you speak, and how that 'it' might be accomplished. Furthermore, while it is not (as such) entirely necessary, one might include as an addendum the utterance: 'bitch!'.
 
5.23.2007
  Azoth
Con Score BR 14

Now, the attacking part:

BR 6...

and BR 14, which does 5 damage if it hits.
 
  Dag
Can I still cast at 0 HP?

If so, BR 3 on a CLW. If not, **silence**

Enormous Owl Attacks for a total of 19 points:
Round 5: C-BR 12 for 3 C-BR2 (miss) B-BR14 for 8
Round 6: C-BR 20 for 8 C-BR 5 (miss) B-BR 9 (miss)

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  Round 6
At CON 6, you lose 1 hp/level. Min of 1 hp, so I'll give Az and TK one free hp (meaning they each lose 3).

Two more rounds people... the Anaconda keeps squeezing Az and TK, and blasts Dag down to 0 (that includes KT's healing of 2 hp dmg).

Az: CON 4/10, hp 4/15
Dag: 0/36 hp
Theo: CON 4/10, hp 3/18

L'anaconda still looks fine, although it's squirting blood all over the place.
 
5.22.2007
  KT
Spiderbot goes wild! BR 13 and 15 = 2 hits for 6(x2) and 7(x2)! Damn! Now that's a round!

I heal Azoth for 6. Hot rolls!


R4:
Bot goes for an 11 and a NATURAL 20. For damage, a 4(x2) and a 7(x2)(x2). Holy shizzle, that's one good spider bot.

I heal whomever needs it most for 2. Guess that good luck had to die down at some point.
 
  Theodore Koppel
Two more wild swings!

BRs: 15, 4. That 15 hits AC 6.

That's 4 points Anacondabear!
 
  Dag
I have posted 3 rounds worth, here's Round 4:

I swing on the beast:
BR13 for 5 (BR3 +2)
BR20 for 14 (BR5 +2 x2)

Enormous Owl:
C: BR 13 for 4
C: BR 18 for 5
B: BR 11 for 4

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5.21.2007
  Round 4
You're all smart people, so go ahead and post up to round 4, two more rounds.

KT heals Dag, and the spiderbot performs a special move.

The anaconda does the same. Cutting and scratching.

I mean, constriction and CCBing. Not a set of fantastic CCB rolls.

Az: CON 6/10, hp 5/15
Dag: 15/36 hp
Theo: CON 6/10, hp 10/18

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  Theodore Koppel
A wild desperate swing with my shortsword, BR:2.

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5.20.2007
  KT
Spiderbot gets a 17 and a 6 (which I believe is a hit). Dmg is 4(x2) and 1(x2).

I CLW Dag for 8 (assuming Dag is the one taking damage).

Can we assume that everyone is full on Betterberries? Since I always make them, and those spells are still reserved on my character sheet, I think it's a good assumption.
 
Descent into Depths is an old school 1st Edition AD&D adventure run by the Infinity Group.

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