Sandcastles On The Shore
Okay, you manage to finagle your way onto a ship bound for Twilos, with the Princess and Ambassador Bekkers.
Of course, Twilos happens to be a prison guys. Just like they don't let you just walk out of prison if you're an inmate, they usually don't just let you go and hang out if you're a visitor.
You're free to hang out 'topsides', but in a small bungalow near the shore, not in the main fortress, unless you've got a good reason for that too.
Go ahead and train, but remember- you ain't going IN or DOWN unless you've got a good reason. And simply rolling 'Street Skillz' ain't gonna work here- you need a reason.
In case it wasn't clear, the presence of the Princess grants you each a bonus level. So here's the current level listings- make sure you're trained all the way up. The Princess level only sticks around when she's around- I'll inform you if/when that level goes away
Also, the Princess level gives max hp, so don't roll hp for that level(s), just take max.
Azoth: Cleric/Fighter Levels 5/5
Dag: Cleric/Fighter Levels 5/5
KT: Druid Level 7
Theodore: Illusionist/Thief Levels 5/6
Threnody: Fighter/Mage Levels 5/5
And remember that each level of mage/illusionist gives you two more spells in your books, of the highest circle or lower that you can cast at that time. (So when you train to 5th from 3rd, you can't take four 3rd circle.)
And no special training neither.
Ambassador Bekkers spends his time engaging in paranoid behavior. The Princess wanders here and there, building sandcastles on the shore and such.
Labels: you guys are much better now