Threnody
Hokay. Here's the loot:
From Therapist Jim:
three Rolexes
a pair of Nike 'Air Jordans' (slightly worn)
a potion!
a 9V battery
two Armani wallets
three 'People' magazines
a pair of false teeth
a shower cap
a giant "+1" gold necklace
+1 dagger of Lizard Man slaying(+1 dmg vs lizard men, and they get -2 on shit. It also seems intelligent enough to talk and have desires.)
Also, from the Gobot lair (culling the posts about what was grabbed):
A wand (wand of shuriken?)
glowing candelabra (continual light?)
glass vial of metal (gunpowder?)
rough geode.
leather pouch with unknown contents
We also grabbed a scratch ticket, but got that cashed in. Anything else? Anyone want to claim anything? What's the non-magic stuff worth?
Also, here are the rolls to see what spells I learn:
1st:
Alarm 95 DAMN!
Detect Magic (already got it)
Identify 67
Magic Missile 63
Nael's Magic Tracer Spell 19
Read Magic (already had)
Shield (already got it)
Sleep (already got it)
Summon Monsters I 53
2nd:
Calm Gobot (roll yer level or below on 1d20 to calm a crazed gobot) 86 DAMN!
Fool's Gold 81 DAMN!
Levitate 16
Summon Monsters II 49
Web 74
What does 'Nael's Magic Tracer Spell' do?
My two new spells are See Invisibility and Alter Self.
Yeah, I'm down with a trip to Gorgos. I want to follow up on the Prince-Juicing Plan, as well. Plus, I'd kinda like to check how our remixes did on the charts, and maybe get a new studio set up somewhere.
Plus, I buy some arrows and a better set of clothes.
Hey - we said no double-spec bows, right? How's about "bitchin' shot" as an NWP - does an extra point of damage? I mean - not this level, I'm just thinking ahead.