Az, alright, your two pirates chase you over to Fritjof also.
You get hit a few times, for a total of 10 pts of damage. Plus, there's a fumble on you... I'll just apply the next roll in your queue. After four rounds, you manage to drop one of the pirates.
And yeah, okay, subtract 10 gp for a normal trident or spear.
KT, okay- one pirate gets a 1 and sinks into the brine. The other guy gets a 15- makes it.
Hit on you for 4.
Theo, I don't have UA handy, being out of town. So let's just wait until I get back, unless someone can remind me. Go ahead and queue up some more actions though.
Pirates are all AC:7.