1.02.2007
  King Tut
Dag we used to play a game called Chickens. Each chicken gets a d6 for Dex, Cha, and HP. Then they battle. Things start with initiative. The winning chicken rolls a d6 to hit, and must equal or exceed the opponent's Dex. If he hits, he rolls a d6 for damage, 6's add and roll over (i.e. if you roll a 6 for dmg, you roll the die again and add the result to the previous 6, until you don't roll a 6)(6's do not add and roll over for stats, only for dmg). As far as I recall, the chicken who loses initiative gets to attack, even if he was killed by the faster chicken. A 1 is always a miss, regardless of the other chicken's Dex (so there is no difference between a Dex of 1 and 2).

All chickens must be named. Cha does absolutely nothing. There is no reward for winning, and there are no levels. It's just about kicking some chicken ass.

If one chicken wins and is not killed, his owner gets to fight again, and the next person gets to roll up a challenger (i.e. the loser "passes the mic"). If both chickens die, 2 new people get to play.
 
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