Moth
Okay... to level up.
HPs: 1d10 BR 10 1d4 BR 4 1d6 BR 4. Total 18+ 6= 24, /3= +8.
Spells: Do we have to roll to learn leveling up spells? I don't remember... I pick Charm Person, Tenser's Floating Disc, Invisibility, and Web (Is it just me, or is 2nd circle kind of lame?)
Thief Abilities & Saving Throws updated.
Weapon Profs: I've got one fighter slot and a thief slot. I'd like to use the fighter one to spec. in longswords, how does that work? If I've got to use the thief one, so be it. Otherwise, I take "club."
My spell list for each day is: 1st: Magic Missile x3, 2nd: Invisibility, Web.
Did someone say they had a +1 shield they weren't using at some point? I could use one of those...