FINAL FIGHT Cleanup In Aisle 3
Agreed, Vrill's trying to game the system a little too hard. The Potion of Firebombing and drinking 2/round are both pretty cheesy tactics. I'm ruling
against Firebombing, and let's put a moratorium on 2/rnd from now on. You guys need 1/rnd as a free action to stay alive though, so let's keep that rule in.
I'm also getting kind of tired of all this retconning Greg, so chill out and fall in line. You don't have ESP.
Tut, okay, you activate ZOM-G. Some lights blink on and off on the controller... he'll get here when he can.
Sorry, I forgot all about Schmektor! Too many posts. Wow, okay guys, you kill Ron Ball. No more priest healing on the opposition side. Brogg, Tut, Moth, and Schmek, well done guys. That's some hefty damage.
Dave FoO, Ron was only stunned one round as he's a 'special' kind of undead. I'm still ruling that the Hold Person went off. Tut saves, please post in your rolls the rest of you or I'll roll for you. That's a save vs. mental spell for Brogg and Moth for the Hold Person, and a save vs. mental spell for Vrill's charming potion.
Sorry, Renwick can't auto-Magic-Missile. This game don't work that way, and I'm only allowing one round retconning, so Renwick can't show up at the very end and re-write the entire battle.
Dave FoO, you brought in a bear in round 1, turned undead in round 2, and cast a Dispel in round 3. You can heal Brogg in round 4, which I'm about to get to.
Schmektor, please revise your round 4 action.