Blob Combat Over, Gardens Looted
Wow, okay, you guys really do a number on the blobs and on the mossy anklyosaurus.
Yeah, 'anklyosaurus' is not the easiest word to type.
Anyway, nice work, combat over. No more opponents on the 4th level.
You do some looting... in the fountain, you find three coins. Two of them are magical, and the third is a rare Greyhelm 'Greyhelm nickel' worth 1000 gp to a collector. The magical coins are:
the Lucky Coin of Marvin Mews: flip it (blogroll a die, evens heads, odds tails) as a free potion-type of action. The next roll, e.g. a roll to hit, to damage, or a saving throw gets a +1 if it comes up heads. 13 uses.
Wishing Coin: this is a little coin enchanted with the magical dreams of a little girl who died of cancer. Flip it into a magical fountain (this is not a magical fountain) and make a wish, and it will sort of come true.
...
Also, in the Greenhouse, Tut you finally find that fertilizer and weed killer you were looking for. What you find are a stock of potions and magical seeds:
4 Potions of Healing (1d8+2)
1 Potion of Extra-Healing (3d8+3)
4 Potions of Plant Growth
2 Potions of Weed Killer
2 Potions of Pesticide
3 Magic Beans (instantly sprouts into delicious grains)
and a fabled rare Lotus Seed under a bell jar. Make an Alchemy check to plant it into a fabled rare Lotus Plant that will boost stats.
...
So, level 4 complete. Now what?