Moth
Alright, it's going to take brain power to defeat this KoA, and lots of firepower to boot.
I open up a can of flamethrower on the KoA. I dunno if his metal exterior is susceptable to flame, but I imagine it will fuck up his shawl or maybe melt some wires or something.
BR 3d6 = 4 damage. Great Grisbane's ghost!
Next round, I think I have one Magic Missile left... I send it at the Mind Flayer. Good ol' MM. Never misses, or so I have read.
BR 2+1= 3 damage.
OMG, ZO-MG, It's you and me, Time to go, toe to toe, With rhymes that flow, Like wine, so divine, Soft on the ear, but blasts your brain like a mine, The game is raps, So cut the craps, And drop the all-caps.