HELP
Okay Brogg, you draw a nice picture of the farm in the book.
...
Well done guys, you type 'help' into one of the terminals. You guys didn't say which one, but it doesn't matter. The monitor displays:
>HELPWelcome to Greyhelm Library 2.0!Use of the new system is easy. For information on a topic, simply typeINFO or I where is the name of the topic you wish to read about. Do not enter the <> characters, and you are limited to the first eight letters of the name.For administrative functions, such as ADD, EDIT, or DELETE, type:ADMIN ...
Okay, feel free to play around with the terminals. Remember to state which terminal you're using. Then, you're heading up to the Prince's Quarters.
You open the door to the landing, which leads to all three Quarters through different, smaller, and very ornate doors. Chess piece symbols are on each of the doors, a King, a Queen, and a Knight.
As soon as you arrive, though- before you can go up to the Prince's Quarters, a figure materializes before you on the landing.
At first you think it's a Knight of Armek, as it's wearing the same fancy steel armor. Certainly the helmet has the same RMC inscription on it, although the armor itself is done differently. And the figure is taller than the other Knights you've seen, easily seven feet tall or so. And not totally enclosed in armor.
Because you can see the face tentacles quite clearly.
It's an illithid (a mind flayer) in heavy plate armor, carrying a strange baton-like weapon.
Telepathically, it greets you.
<
Welcome to the end, friend. Enjoy the operetta I've here arranged, once through the halls, I'll taste your brain.>
It then disappears.
...
You enter the door to the Prince's Quarters, and walk up a narrow, curved staircase. The work here is excellent, beautiful pink marble. Frescoes depict glorious scenes of battle.
You come into a large hall. A life-size chessboard has been laid out in black and white marble, with huge pieces here and there on the board and on the sides. A balcony completely surrounds the gameboard, with a staircase leading up to it. Two doors lead off from the balcony.
A box seat above the board contains one figure, alone in the gloom. Your light reveals that he's been impaled through the chest, stuck to the throne he's seated upon. But not quite dead, his eyes slowly turn to regard you.