King Tut
We had a torch all along. GG Schmektor.
I'll make a quick search of the slimy room. Any chance the slime beast had some undigested valuables that survived the fire, like metal or jewels?
I say we try to deal with the Otyugh. In the little book I read, the dumbwaiter may go straight to the secret workshop area. We should probably go there last, so we can see what the rest of this place is all about.
What's with all these weird creatures? Are there any sort of weird marks or scars on the walls of this place that would indicate some kind of strange accident? Were these monsters intentionally created here and then left, or did they move here, or were people transformed into them?
So the Otyugh doesn't react to our presence at all?