Level 1: The Ballroom
Alright, before we begin, there's something I gotta say. Look guys: this is a big dungeon. 10 levels big. You have to make it to the top and find a way through the mirror (assuming it's there). I don't want this to turn into another Hello Airport debacle. 10 levels, the castle goes up, you just gotta take one level at a time, although things might not be so simple. You can always head down to rest and train too (barring unforeseen circumstances). Okay? Not Hard. Not Hello Airport. Big and dangerous, but it's a goddamn Dungeon, as in 'Dungeons and Dragons'.
Anyway, you take your leave of Level 0 (mini-Greyhelm) and walk up a wide set of stairs to Level 1: The Greyhelm Ballroom.
It is dark and drafty in the first upper level of the castle. Someone lights a torch. The torchlight dances around like it always does in these kinds of places. A long, wide hall leads down to a pair of double doors. As you approach, you notice that, sure enough, the doors are draped in cobwebs. Each door is carved with an elaborate dancer, woman on the right, man on the left, bowing to each other as if about to waltz. You pull the doors open, pushing the dancers away from each other, and look into the huge ballroom beyond.
The ballroom is enormous, with a ceiling that must be thirty feet high. It goes back farther than your torchlight allows for. Apparently, it hasn't been used in years, as it's full of webbing and dust. At the edge of your light, you see a low, wide form... carefully stepping into the room, you can see what looks like a massive scorpion, the size of a car, waiting motionless twenty feet ahead of you, tail poised overhead.
What do you do?