According To The Clock, It's 12:34 PM
Okay Renwick, you learn Identify. I forget what all Marivhon has. Guys, if you want something ID'd, remind me and I'll tell you what it is. Or I'll tell Renwick and he can tell you, you definitely had enough time to ID everything you have, retroactively.
Renwick, you can pick three other spells to learn. That does not include any of the goodies from Apprentice Steve's book:
1) Sleep, Shield, Improve Sales I, Friends, Detect Owlbears, Feather Fall, Detect Magic, Read Magic, Wizard Mark, Magic Missile
2) Good Friends, Melf's Acid Arrow, Web, Protection from Apprentices
You can roll to learn all of these that you don't already know. Congratulations on getting a new spellbook, courtesy of Marivhon. Oh that's right, Marivhon's ring is magic. The ring he got from Steve. It's a +2 Ring of Protection and CHA. Pretty fucking great!
Renwick, you can actually just leave the cart. The reason it's a Tard Card is because RETARDS CAN'T LEAVE IT. You can decide for yourself if that applies to you.
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Hey, by the way, guess what? In a month, I'm starting a real table top campaign here. Sarpagal V. 80% likely at this point.
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Anyway, Marivhon because you have infravision, you don't have to take the -4 penalty. I dunno if that means you hit now.
Brogg, you tag the giant again, but get the apple twice (once for the crit fumb). The giant totally clubs the fucker for grand 12 hp. That drops you back to 3 hp by my count. The giant, although he drank a special potion, you can tell his shoulders are sagging... perhaps you're getting close to being done Fighting the Giant?
Schmektor, good thinking, you grab Cinder's flint and tinder... hmm, he's got a pretty nice sword there too... and light a fire. You rush through the cave and rejoin the combat.
With Schmektor's light, you can see that you're in the giant's lair! It's a big ass room with some giant shelves, giant nick-nacks, a couple big barrels, and one of those Fritz the Cat clocks wiith the eyes that move back and forth with the tail.