Day ?: A Surprising Turn Of Events
Hmm, okay. Not what I expected. But those are some pretty good rolls.
You quickly jimmy open the magical lock, grab the padlock, and swing open the door, revealing... a void. In classic Ed fashion, later in the same round, you kick over the stool, knocking the gnome to his knees, and shove him through the door.
However, right as you slam it shut, the gnome's arm arcs out and prevents the door from being closed further. The arm seems pretty darn strong. Begin to make opposed STR checks.