Nyuss At Night
Okay, you take your leave of the Arena. By the way, the Arena *is* the place to acquire Monk treasure, in case you weren't noticing. It's just that a bunch of non-monks showed up (namely, you lot) with a monk, and took a lot of treasure for yourselves.
You step out of the Arena circle. M1K rejoins the party, and you walk back down the dark, fresco-covered hall towards the huge stone door. As you leave the arena proper, the Fightmaster says:
"Return no earlier than a moon from now to fight once more, oh gladiators."Operating a large wheel allows you to open the stone door from this side. It is dark outside. You step back into the city streets and the arena door slams shut. You notice that it has begun to rain, and the rain hangs on the spiderwebs in thick bulbous globs.
That's odd. You check the map. You should have been on the outskirts of the city, but you look around you, and see streets sprawling in all different directions. It is too dark and overcast to see much else to orient yourselves. A light fog begins to settle in, further obscuring your view.
You try the door to the Arena to wait out the storm, but it is sealed. You recall the Fightmaster's words to you as you were leaving. Hmm.
As you look around, the rain and fog begin to pick up. With what remains of your visibility, even with a torch or light spell, you see an open doorway across the lane about half a block away. You can run to the building for shelter, or try to make your way through the web-covered, drenched city streets of Nyuss, Lost City of Spiders. Up to you.
Next poster, please give me a 1d6.
(And as for the interlude, heh heh. Just wait til you see where it's going.)