11.24.2005
  The Bugbear's Tie And Othe Things Of Consequence
The bugbear was wearing a pretty nice tie. Not +1 nice, you think, but it's probably worth 15 gps or so. Green and red plaid. I wouldn't call him a snappy dresser though, being that all the bugbear was wearing was a leather tunic and a nice tie.

You enter the throne room of Stanislaus the Illusionist. His throne is raised a good five feet up in the air. Stanislaus looks rather old, wicked, and his eyes glow red. He wears a golden crown of power.

"Hello there. 'Twas not long since last we met; just a few months ago, when the last of the construction of my tower's exterior was completed this last summer." Hmm.

You explain what's happened and ask some more questions. The story begins to come together. Piecing things together, you seem to have been gone for over a year, maybe 14 months or so, as it was November 204 when you went to Greyhelm and it's January 206 now. Last spring, Vrill came up to Grito and began to take over. Then in summertime, the Knights of Armek destroyed Greyhelm. The Greyhelm royals fled to Port Fflar, and most of the citizens who survived came here to Grito. Others went to Durth, which is now fully under charge by the MoP. Durth is building a huge wall around itself for protection (in the name of progress). However, the Knights haven't done much else since then, and no one really knows who they are, where they came from, and what they want.

Vrill, however, has re-started his owlbear project and has been stepping it up. Some of Stanislaus's gnomes were laid off and joined Vrill. He's now the 'Burghermeister' of Grito.

In answer to some of your more specific questions:

Yes, Stanislaus has met the other yous. Except the other Brogg. He thought they were the real yous, because they've done a pretty good job of impersonation and they're not illusions. Stanislaus would know if they were illusions.

No, he doesn't know who the Knights of Armek are. They also aren't illusions, if that's helpful.

Yes, Mike the zombie is hanging out with Vrill now. Not sure what he's doing there.

No, Stanislaus wouldn't mind if Vrill was killed. Vrill seems to have taking a disliking to the Master of Illusions and his tower; doesn't really seem to appreciate what Stanislaus is doing. Wrote a letter to the editor of the Daily Grito saying that Stanislaus wasn't a 'team player', and the tax laws should be revised to tax the enormous eyesore that is the Tower of Illusions. He then sent some owlbears in, but they didn't make it past the second level. That's when he installed the red dragon illusion, to keep out all but the most serious adventurers. Normally, he wouldn't allow adventurers up to the top, but hey, he knows you guys from before.

The Tower is going well, thanks. Stanislaus can't himself help you out, but he can give you some stuff if you want:

1d4 bugbears
1d6 "potions of healing" (illusionary, so you have to fail a disbelieve check for them to work)
1 pinch of dust of disappearance
a nice drink of scotch

He'd give you some more stuff, but since none of you are illusionists, you probably couldn't use it.
 
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Descent into Depths is an old school 1st Edition AD&D adventure run by the Infinity Group.

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