Beeware the CUBE
Okay Brogg, nice rolling. With Mike the zombie's help, you push the piercer off of Cinder and crush it with your sword. For all their stony carapaces and smack-talk, these piercers don't really have great HD.
Then Dave, double damage is more damage than the other piercer can take. You smash it into powder over and over again. The piercer's soft insides leak out and form a sticky sort of chalky paint with the dust of the stone shell. You paint a big "ODIN KIKS ASS" with the blood paste of the piercer on the cavern floor.
Moving right along. You guys help Cinder up and head off into the caves with the light coin. As you leave the piercer cave, you see a sign facing the other way saying
Danger! Do not enter!Beware of piercers.This public notice courtesy of theDurth Mining College.Written on the sign by hand in charcoal is another warning:
Beeware the gellantinus CUBE!Hmm, you think. Keep on trucking, although you guys don't really have any idea where you're going. You've got the feeling you're somewhere in the Durth caverns, but the Durth caverns are the world's largest, stretching for miles, and mostly uncharted, so it's kind of like saying "Hey guys! I narrowed it down! We're definitely in the Atlantic Ocean!" Okay, maybe not so big, but you get the picture. Thankfully, you seem to be in caverns charted by the DMC, as every now and then you see another sign showing some mysterious numbers:
QX314
ZD7288
RU486
There's no seeming logic to how the letters and numbers change from sign to sign, but at least the signs are there. Every now and then you do hear the faint echo of someone's voice, but it's really far away, and even calling for help does nothing.
Eventually the light coin goes out, and you stop and rest. Maybe rememorize a couple more light spells this time around or light a torch or something, and cure yourselves to full.
Continuing on after you rest, you eventually come to a large cavern with a small underground spring! It's very nice, and there's some strange underworld foliage growing around the small pool, plus some crazy blind albino fish and a translucent lobster.
Even crazier, though, you hear what sounds like chewing noises from the back of the cave. You turn to look, and see what at first you think is a large cave goat eating some moss off the cavern wall... no, not a goat, a beautiful white horse... then it turns to look at you with wild crazy eyes, and you see a single, shining gold horn on its head! A unicorn! As you behold the majesty of the unicorn, it goes berserk with rage, catching you surprised... Brogg, it charges at you, and spears you for 12 hp, knocking you to the ground! It then brings down a hoof on your arm, fracturing it for 4 more hp, putting you under.
Initiative with the crazy unicorn.