Greyhelm At Last
Brogg, you stab the thief in the lung. Your sword is kind of stuck in his ribcage. The other thief, seeing that, takes off running down the hall. Brogg, the guy drops to his knees, spitting up blood with your sword still in his chest. You tug at it, eventually bracing your foot on his shoulder to pull the sword out, gouging a big hole in the guy in the process. The whole time he's watching you, speechless, eyes wide in horror, looking you in the eye, sometimes looking down at the massive sucking chest wound, but basically not dying. Until finally with a Crack! the sword comes out with a couple ribs. The guy falls to the floor, blood spilling out of him all over the carpet, the wood, out into the hall. What a mess.
Nice work everyone, 100 xp. Cinder was asleep the whole time.
Mike has an idea. He looks at the dead guard, looks at the dead zombie, looks at his ring, looks back at the dead guard... and uses the ring! But nope, just another generic zombie gates in, slipping a little bit on the blood.
You guys wake up, shower, head downstairs for breakfast. You hear horrified screaming from upstairs as you finish your coffee and get back on the road.
Another day of travel. There are a lot of merchants and farmers and stuff on the road, especially as you start generally heading up a slight grade. By afternoon you pass a couple patrols with the insignia of Greyhelm. The insignia is a grey helm! On a blue background, it looks cooler than it sounds. Finally, at night you see a bunch of lights up ahead, some reflected in the water of an enormous lake. Greyhelm at last!
Greyhelm is a big large city. It's walled, although there are a lot of villages and farms surrounding it. At the water's edge is the famous Castle Greyhelm. You heard a rumor that only part of it is inhabited by King Greyhelm and the royal family, with most of it haunted by the ghosts of dead kings past. It's a pretty good rumor. If it were daylight, you'd be able to see the parapets of the castle flying the enormous Greyhelm flag, blowing majestically in the lake breeze. Oh yeah, I forgot to mention that it's kind of windy around Greyhelm Lake.
Anyway, you finally make it to Greyhelm! The guards charge you 1 gp apiece at the gate as tax. You enquire about lodging, and the guard recommends the Great Grey Helm Tavern. It's just up ahead there in the Greyhelm Market Square.
GGHT is another 1 gp apiece for room and board that night. So each of you pay 2 gp. You guys rest for the night and heal up. Mike makes a zombie. What do you do in the morning?